#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <time.h>

#define ROW 10
#define COL 10

#define XXXXX 5

void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);

//void PlayerMove(char board[ROW][COL], int row, int col);
//void ComputerMove(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col, int* x, int* y);
void ComputerMove(char board[ROW][COL], int row, int col, int* x, int* y);

//char IsWin(char board[ROW][COL], int row, int col);
char IsWin(char board[ROW][COL], int row, int col, int x, int y);